N64 Paths
A downloadable asset pack
Dirt paths in the style of the paths in Hyrule Field from Ocarina of Time. The paths are split into rearrangeable texture tiles to allow for easy construction of path networks leading from one game site to another.
Provided are straight, bend, T-intersection, X-intersection, dead-end and fill variants.
The tiles all match seamlessly with themselves and with each other when neighbouring. There is no need to rotate them; indeed rotating them will cause mismatches.
Suitable for any game engine or web platform.
To stay true to the Nintendo 64 aesthetic, render these textures using bilinear or cubic filtering or some other texture filtering method that "melts" the pixels a bit, not nearest neighbor.
Enjoy!
- Version
- 0.0.0 (2025-11-17)
- License
- Public domain. Credit would be appreciated but is not necessary.
- Tools used
- Filter Forge.
Download
Click download now to get access to the following files:




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